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User: ORZ
Full name: Dima
Registration date: 31 August 2007 13:46
Last message: 26 June 2008 12:00
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Location: Lithuania
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Interview with Loïc Claveau - Aion Community Team LeadAION TOWER OF ETERNITY NEWS
An interview by Curse Network with NCsoft Europe's Aion Community Team Lead. He shares a lot of interesting information, as always, with a game still in development -- you cannot expect to get clear answers on everything.


What is your real name and what is your official position at NCsoft?

Loïc Claveau, with two dots on the I! I’m the Aion Community Team Lead.


What does your job entail, what do you do at NCsoft, specifically?

It’s a double job as I’m in charge with the French community, relaying the info from NCsoft to the players and sending their feedbacks back to the Aion Dev Studio, and I’m also in charge of the Team, composed of Ayase and Amboss.


What are you working on right now?

I’m working on an Aion demo script, so we record a demo and make live presentation when needed.


How and when did you get hired by NCsoft? Any specific reason for Aion and NCsoft?

I’ve got hired by NCsoft 3 years ago to work on City of Heroes. Then I moved to Guildwars but right from the start I joined NCsoft because I loved Lineage II and the way Koreans deal with PvP. It’s really competitive and that’s why I wanted to work on a Korean developed game. Aion came in very handy, and I really liked the background and this endless war where there are no bad or good guys. It makes everything ways more interesting.


Have you worked long within the gaming industry? What did you do before working at NCsoft and with Aion?

I have been in the industry for 12 years now. In a short version, I started in Cryo (French developers who made games like Dune, L’arche du Capitaine Blood, etc.). I was a game tester. Then I took my pen and decided to write about games. I became a video game journalist for a famous French magazine (Gen4). When Meridian 59 / Ultima Online came out, I specialized in myself in the MMO because I felt it would be the future. Then I worked for a French Tv Channel called GAMEONE, then back to Gen4, then I moved to another magazine PC Jeux and then I switched completely and became the French Community manager for EQ II. Right after that, my NCsoft adventure started.


What do you like the best about your job?

The contact with players, definitely. It’s always nice to be able to share a passion with people.


Let's talk work days, how's a typical workday for you?

There are no typical workday for me. Especially, since our game is not launched. I’m preparing a lot of stuff, attending meetings, bringing my knowledge of the game to other internal departments, etc.


What's your favorite currently available MMO?

Unfortunately, I have none. I’ve tested pretty much every big title for few months but got bored in the long run. My really competitive PvP side is dying to try Darkfall Online, though I’ve been following their development since the start.


What is your favorite other video game genre/specific game/publisher/studio?

Right now, I am spending my time on Project Reality, an amazing mod for BF2. It’s so hardcore and realistic, it’s awesome.


What do you enjoy doing during your non-working hours, i.e. your spare time?

Reading, watching series and movies and playing games. And going out once in a while in the weekend, especially to see movies.


How far along is Aion's localization process? Did you hire experienced voice actors for the cut scenes and more?

It’s ways too early to talk about voice actors, etc. We are still a lot of things to decide ;)


Could you expand a little bit on the beta and release plans? We realise, they can change again, but what's the current plans?

Lots of details are still worked on but bearing a catastrophe, it should start this year.


For Aion fans, what features in the pipeline do you truly think will make people want to stick around?

The Abyss and the PvP, obviously. Aion is a PvP oriented game, and we still haven’t revealed much about it.


Anything exciting happened the last months with regards to Aion that you could share with us?

Nothing I can really share with players, unfortunately.


There are many concerns and complaints with regards to how bad the communication is with NCsoft Korea to NCsoft Europe and US when it comes to Aion. Are you working on improving this, so we get further information in English in a timely fashion?

It’s not the communication that is bad, really. It’s that a synchronization between three countries spread all over the word is a huge challenge. Austin is 6 hours behind us when Korea is 8 hours ahead of us. Basically, when Austin comes to work, Korea is going to bed. The good news is, that as soon as we’ll get our beta running, then we’ll be able to have our own schedule.


How are the plans with regards to advertisement for Aion within Europe and US? Anything interesting you could share?

You should ask the marketing and PR department, I have already enough on my plate ;)


Let's talk about servers, will there be US and EU specific servers and a requirement to have a US Aion account to access the US servers and a EU Aion account to access the EU servers? Alternatively, can you access any server with a "global" Aion account?

Nothing is definitive for now, but we are leaning towards having separated servers, yeah. Our goal is to provide the best possible experience for our customers. Hum! That sounded very much like a marketing line…However, that’s the truth.


Any more development on the Aion novel we heard snippets about a while back?

None that I heard of! A good point actually, I’ll try and fetch some news about this.


If you look back from the first day you started at NCsoft Europe and where you are now, how's your overall thoughts on how things have progressed and changed? A lot of people find it fascinating to hear about how things have developed in this specific way and not just hear about how a game evolves. Having information about how NCsoft Europe is growing and evolving and the plans surrounding Aion on a more administrative level is something we'd love to hear more about.

Well, everything has been pretty good so far for NCsoft Europe. Furthermore, on a personal level, I went from CC to Team leader, so I won’t complain either. And Brighton is a very nice city, it almost feels like vacation (that is when it’s not raining)


Can you level different weapon types or are you automatically an expert at wielding every weapon?

When you get your final class (at level 10), you can get, depending on your class, a new weapon specialization opened to you.

Source: Curse.com

Tags: AION, Aion Tower of Eternity, Aion The Tower of Eternity.
Views: 79 Author: ORZ 25 June 2008 Comment (1) Read news

Concept art of the Abyss from KoreaAION TOWER OF ETERNITY NEWS
abyss concept art

Hey lads, just before the start of Closed Beta Season 3 Korean Aion team has released another 4 peaces of concept art!
Check them out in our gallery!

Tags: AION, Aion Tower of Eternity, Aion The Tower of Eternity.
Views: 70 Author: ORZ 24 June 2008 Comment (0) Read news

Interview with Charles Dane a.k.a. kieronAION TOWER OF ETERNITY NEWS
Greeting everyone,

As some of you might already know the post for CM at Austin has been taken!
Charles Dane was the lucky person to get this job and from now on he will be responsible for supporting the North American Aion community.

To get to know him a little bit better I have decided to ask him a few questions in a form of a short interview. So here are his answers:


ORZ: Please introduce yourself to Aion Global readers.

kieron: My name is Charles “kieron” Dane and I am Aion’s Community Relations Manager.

ORZ: Why did you decide to work in the gaming industry?

kieron: To be honest, I never thought about the gaming industry as a career until the internal liaison for the Ultima Online Event Moderator program left for another opportunity. While I was in discussion with the team about the possibility of applying for his position, I was given an opportunity to interview for the EVE Community Manager position. It still amazes me that a hobby has turned into a career.

ORZ: How did you end up working with NCsoft?

kieron: After parting ways with CCP, I enjoyed a short vacation. Later, I saw the Community Relations Manager position for Aion was open and I applied. After a number of interviews and the normal HR process, I received an offer to join the team.

ORZ: What is your favourite NCsoft title and why?

kieron: I played City of Heroes the longest and enjoyed it immensely. However, I am going to say my new love is Aion. I have been on the test server exploring the game and I am constantly amazed by the graphics and music.

ORZ: I have read that you have experience in in-game event coordination, what events would you bring to Aion?

kieron: This depends on how large the community is. The larger the community, the less time I would have to devote to in-game events. However, I do have the event templates from earlier in my career with storylines that range from simple fetch and carry missions to event arcs spanning weeks or months. These could easily be passed along to

ORZ: PvE or PvP?

kieron: Depends on my mood, mostly PvE.

ORZ: Spells or melee?

kieron: Spells are my preference, but I like to be able to swing a blade when needed. Tank-mage 4tw!

ORZ: How do you spend your weekends?

kieron: If I am not out on one of the motorcycles, I am generally reading or watching a movie.

ORZ: Everyone has a favorite movie or a book in there mind, what is yours?

kieron: The Maturin/Aubrey series by Patrick O’Brien. If time travel were possible, the Napoleonic Age of Sail is one era I would want to visit.

ORZ: Got a hobby?

kieron: I have been training in Renaissance-era swordplay for the last four years and a student of Salvatore Fabris in particular.


Thank you for your answers kieron!


Tags: AION, Aion Tower of Eternity, Aion The Tower of Eternity.
Views: 242 Author: ORZ 11 June 2008 Comment (1) Read news

Character customization in Aion closed beta season 2AION TOWER OF ETERNITY NEWS
Character customization in Aion closed beta season 2

The next phase of Korean CBT brings many new things, out of which this very extensive, visual character creation/customization system is one.

Here is a snick peak of the character customization captured on video.



As you can see there are adjustment sliders for almost everything – ranging from the size of your feet to the width of your cheekbones.
Many new hairstyles and textures are also being created by the Aion artist team, to be implemented simultaneously.

Character customization in Aion closed beta season 2


Tags: AION ,Aion Tower of Eternity , Aion The Tower of Eternity .
Views: 1405 Author: ORZ 14 March 2008 Comment (15) Read news

Aion Closed Beta Test Season 2AION TOWER OF ETERNITY NEWS
Aion Closed Beta Test Season 2

Beta testing information applies to Korean Close Beta.
Official website: Aion.co.kr


Schedule

Aion The Tower of Eternity Season 2 is due to begin on the April 8th and last for 3 weeks, until April 27th. The detailed schedule is as follows:

- Tue~Fri: 16:00 ~ 23:00 / no limit on play time.
- Sat~Sun: 11:00 ~ 23:00 / no limit on play time.
- Mon: Server Maintenance

Time:UTC+9

Tester Eligibility

All the previous testers from CBT Season 1 will automatically be eligible to play in Season 2, and will be given the advantage of inviting a friend to join Aion CBT Season 2.
Testers can send the invitation to a friend between March 24th and April 2nd.

Moreover, 5,000 additional testers will be drawn randomly. The results will be released at 2pm on March 24th.

Test Details

We’ve been monitoring testers’ feedback on the starting phase of Aion throughout Season 1. During Season 2, we aim to observe the characters leveling up to medium level, monitor the player economy, and do the server stress test.

Important Changes

1. Character Information Initialization.

For Season 2, some changes have been made to the game contents—such as the character customization system, quests, items, skills etc.—and the race selection system and the naming policies have been changed.
Going through all these changes, the decision was made that testers wouldn’t be able to play with their previous characters and, unfortunately, all the characters had to be erased.

* The ‘Piece of Eternity’ items that were collected through Season 1 will be recorded separately before resetting the characters, and will be used as a reference when we are selecting Guardians/Archons.

2. New regions for Elyos and Asmodians and contents for level 20~34 characters will be added.

3. Improved combat system and a direct portal (pathway between the two camps) will be added.

4. Feedback System

As before, testers can post their opinions in various ways such as in-game surveys, discussion board posts, etc.
In addition, beginning in Season 2, FGIs (Focus Group Interviews/Meetings) will be held every week so that testers can express things that they could not online.

All the opinions and questions will be seriously discussed internally and will be answered promptly through the development notes.

Tags: AION ,Aion Tower of Eternity , Aion The Tower of Eternity .
Views: 2546 Author: ORZ 14 March 2008 Comment (14) Read news

Asmodian Shrine and Elysian Sanctuary CAAION TOWER OF ETERNITY WORLD
Aion Tower of Eternity Concept artwork
"Asmodian Shrine".
It's a sort of a shrine, and it's Asmodian.
Asmodian Shrine and Elysian Sanctuary CA
Very large Elysian sanctuary, showing you both exteriors and interiors of the building.
I hope some of you are as intrigued by it as I am. Just looking at all the stairs, the little book cases, plants and ornaments makes me all warm and fuzzy of unexplainable joy. The sanctuary is conveniently paired up with a fairly simple concept of a binding stone, to the right. Binding stones and the systems revolving around them are quite straight-forward, and are as you may have guessed already directly tied to the act of resurrection following a character's demise.

-Ayase

Asmodian Shrine and Elysian Sanctuary CA

Asmodian Shrine- 1405 x 2277
Elysian sanctuary- 4668 x 3300

Enjoy,
ORZ


Tags: AION , AION THE TOWER OF ETERNTY , AION TOWER OF ETERNITY .
Views: 342 Author: ORZ 12 February 2008 Comment (1) Read news

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